into the black box and use the walkway to get to the room where B Coupon
is. Finally, go through the door in this room and open the door to the
left, then go north to enter the room containing C Coupon. Then use the
walkway to return to the computer room.
Now if you want, you can just trade one of the Coupons for an item,
but if you have all three then you’ll get all three items. The trade
setup works like this (choose ‘Coupon Change’):
– Trade Coupon A for the Star Pendant accessory
– Trade Coupon B for the Four Slots bracelet
– Trade Coupon C for the All materia
To get your items (depending on how many coupons you have) go to the
computer and choose the bottom option, then the top. Keep in mind
that you can only do this once.
On the 64th floor, you’ll find a Save Point and bedroom to your left.
You can use the machines in the exercise room, or waste 250 gil trying
to get a health drink (which you can’t actually get, BTW.) If you
examine the lockers in the back room, you can find a Phoenix Down,
an Ether, and a M-phone (HP Shout), but you can only take the first
two items for now. Head to the 65th floor.
Here, you have to open a treasure chest, then examine a broken section
of the model in the circular room and choose the top option to repair
it. This unlocks one of the other chests, allowing you to open it and
use the part inside to repair another section of the model. When you
have finished, you’ll get the Keycard 66 from the final chest. You
must fix the model in a counter-clockwise fashion starting from the
bottom. The order of the chests you open goes like this:
– Upper-left room: bottom chest
– Upper-left room: top chest
– Lower-left room: left chest
– Lower-left room: top chest
– Upper-right room: chest
– Middle-right room: get the Keycard 66 from here when you’re done.
On the 66th floor, you can either run into the meeting hall as quickly
as you can (if you took the elevator…it’s a glitch, and was possible
in the Japanese version, at least
bathroom located in the northwest corner of the floor. Choose the
middle option, and you’ll climb on top of the toilet and enter an air
duct. Move forward to see what the Shinra members (Reeve, Palmer,
President Shinra, Heidegger, Hojo, and Scarlet) are discussing.
Climb back out, then climb up the stairwell after Hojo (the pony-tailed
scientist) in the room to the right of the meeting hall. Note that
you’ll end up in the air duct even if you ran into the hall…heh, heh.
On the next floor (67), talk to the people and keep following the
scientist. After looking in the purple chamber (and after Cloud gets
another headache), move beyond the crates and to the right to find a
Save Point and a treasure chest with a Poison Materia inside.
Enter the elevator to the north, and then watch as the scientist toys
with Aeris. Now, choose who you want to protect Aeris, (either
Barret or Tifa), and then you can name the lion-like creature (Red 13)
that was attacking Hojo. He’ll fight alongside you when the mutant
boss shows up. Don’t forget that Red 13 comes equipped with his own
Materia!
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BOSS TIPS: Sample:HO512 LV: 19 HP: 1000 MP: 120
Sample:HO512-OPT LV: 7 HP: 300 MP: 48
Don’t try to kill this guy’s little guardians; he’ll only create more.
Instead, use Bolt or Fire on him and try Restore to keep up your own
life power. Avoid using physical attacks, Ice, or Poison. This means
that Red 13 is better off using Fire against the boss than attacking.
This battle is easier if you have Barret, who can inflict more damage.
Don’t worry about getting poisoned since you can get infected again when
the boss uses the pink gas attack on your characters (there’s no point in
trying to de-poison yourselves). You’ll get a Talisman should you kill
the boss, and Grenades depending on the OPTs that you killed.
_________________________________________________________________________
Tifa or Barret return after the battle (depending on who you chose).
You’ll be asked to make a new party (but you can keep the old one you had
before, if you wish). When you’re in control of Cloud again, be sure to
grab the yellow materia (Enemy Skill) that’s left behind in the sample
chamber. Then go up the ladder and head south. Talk to the man in the
gray coat to get the Keycard 68. Go back down to floor 66 and try
entering one of the lifts; you’ll get caught by Rude (he’s a Turk who
you’ll be running into constantly throughout the game). He and Tseng
will ‘escort’ you to a meeting with the president of Shinra. Afterwards,
you’ll end up in the jail cells on floor 67. Here, listen to everyone,
then go to sleep.
The next morning, you’ll find that your door is unlocked. Investigate
the guard, then talk to Tifa. Check the guard again to unlock the doors,
then look in on Barret and Red 13. After freeing your companions, return
to the lab and talk to Red 13. Talk to him again after taking the
elevator up to the 68th floor, then use the incline to reach the walkway
again. Go all the way along it until you find two purple Potions, then
climb back down and enter the door from the ground floor. The green bars
of light won’t hurt you; run through them and pick up two more Potions
before climbing up the stairs to the 69th floor.
Go out the center door to reach a Save Point. Then, run up either of
the purple stairs. Check out the dead Shinra president, capture Palmer,
then go through the door to the north to exit the room. Outside, talk
to the man in white. He’s Rufus, son of the Shinra president.
The other characters will return to the floor below, and you must lead
them outside (you can also choose to unequip Aeris’ and Cloud’s materia
in case you want to juggle them around for the upcoming battles). Your
team now consists of Red 13, Barret, and Aeris; don’t forget to re-equip
your Materia (it seems as if the top option removes it….) Head to the
lift (by taking the lower door). When you activate it, you are attacked
by a huge gun-wielding machine while going down the side of the Shinra
building.
_________________________________________________________________________
BOSS TIPS: HUNDRED GUNNER LV: 18 HP: 1600 MP:0
weak against Lightning
You can only use long-range attacks, so use Barret’s attacks and his
Limit Break as well as magic to harm this foe. Poison-based magic
inflicts no damage, while Bolt does the most damage. Red 13 is a
sitting duck if he doesn’t have any spell Materia equipped, so be sure
to deck him out with some magic spells (he can still use his Limit
Break). When you inflict enough damage, the boss starts to break down.
After the second collapse, he starts firing heat blasts that damage all
members, so be careful.
_________________________________________________________________________
After killing the boss, you must fight a flying machine.
_________________________________________________________________________
BOSS TIPS: HELI GUNNER LV: 19 HP: 1000 MP: 0
weak against Lightning
As with the other boss, don’t use Bio but do use Bolt. You may be weak
after the last battle, so make use of Potions, the Restore Materia, and
Aeris’ B1/1 Break (Healing Wind) to restore lost life. You’ll win a
Mythril Armlet when the boss dies.
_________________________________________________________________________
The scene switches back to Cloud. Heal yourself if necessary, equip
Materia, then press Start. Rufus will then attack you. Feel free to
adjust his equipment/Materia if need be before the battle.
_________________________________________________________________________
BOSS TIPS: RUFUS LV: 21 HP: 500 MP: 0
DARK NATION LV: 18 HP: 140 MP: 80
Kill the panther guardian first, then go after the boss. Although you
can’t do anything about the panther casting Barrier on Rufus, you can
use magic instead to inflict damage. He can only hurt you with his
shotgun, so don’t worry about healing yourself after each round (just
heal yourself when your life gets lower). Sock him with your Limit
Breaks and he’ll escape onto the circling helicopter after you’ve
damaged him enough. Cloud will get a Protect Vest and a Guard Source
when the battle ends.
_________________________________________________________________________
Leave the rooftop and head back to where Tifa is waiting for you. As
Aeris, try to approach the front doors. After a short conversation,
you and the gang will escape by motorcycle (and truck). Your team is
now made up of Cloud, Tifa, and Barret.
An option screen appears where you have the following options:
S Left Attack
X Switch members
O Right Attack
T Main Menu
Start Return to game
Be sure to re-equip Materia before returning to the game!
————————————————————————-
3 . 1 0 e s c a p e !
————————————————————————-
ITEMS IN THIS AREA: Star Pendant.
Use the controller to move any any direction. Pressing S makes you slash
to the left, and pressing O makes you slash to the right. The object
here is to protect your friends in the truck from enemy cyclists.
Eventually, you’ll reach a dead end and fight the boss. The amount of
life you start off with during the battle depends on how much life you
and your friends lost during the high-speed escape. If a character lost
all his life, he begins with only 1 point when the battle starts, but
since the boss gets to make the first attack, they’ll have to be revived
using Phoenix Downs if there are any party members who survived. The
boss is a spiked, armored robot with six wheels.
_________________________________________________________________________
BOSS TIPS: MOTOR BALL LV: 19 2600 MP: 120
weak against Lightning
This boss gets a free attack from behind…sheesh. Most of his attacks
do little damage, but his Firethrower and flying fire sweep attacks
can kill your party in a single blast (the fire sweep does around 220
damage)! The best way to beat this group is have your party consist of
Aeris and Barret. Give the All and Restore materia to either Cloud or
Barret, and give the other character Lightning. This way, you can heal
with one character, attack with another, and then use Aeris’ Limit Break
to keep your life up at all times. Ice works better than Fire against
the boss (for those characters that don’t have Lightning equipped).
Remember, your rows are reversed when attacked from behind, so put Cloud
and Barret in the back and Aeris in the front if you want them to line
up properly when the boss shows up (assuming that’s who you use…I found
that they worked the best). If you beat the boss, you’ll get a Star
Pendant.
_________________________________________________________________________
————————————————————————-
3 . 1 1 k a l m t o w n / c h o c o b o f a r m
————————————————————————-
ITEMS IN THIS AREA: Ether x3, Peacemaker, Guard Source, Choco/Mog
materia
You’ll find yourselves outside of the gate after beating the boss (you
could also see this scene by going south from the church where you met
Aeris the first time). Decide who will be in your group, then head
towards the screen to exit and arrive at the World Map (the outside
world).
Outer World Controls
T Menu Screen
L2/R2 Change from overhead/side view
L1/R2 Same effect as L2/R2
Turn left/right (during side view)
Start shows World Map
Start x2 Shows Large World Map
Start x3 No map is shown
Select Same as Start
Kalm Town isn’t far from Midgar; you should be able to see it if you
walk north a ways. Go into the inn to see the rest of the gang waiting
for you. Cloud will talk to the others about Sephiroth via a series of
semi-interactive flashbacks:
- You’ll start off in a truck being driven by Shinra soldiers. After
talking to the soldiers and Sephiroth (Cloud’s former ally in the
Shinra army and now a wanted criminal), the truck will be stopped
by a dragon. You’ll have to fight it, but Sephiroth (who is Shotgun-
powerful) can kill it in two hits. In the flashback, Cloud’s
portrait is different; this ‘Young Cloud’ is of a low level, but
Sephiroth is so strong that you need not worry about losing battles.
However, you can’t control Sephiroth’s actions and you can’t hurt
him (because of your low level), either. Although Young Cloud comes
equipped with an Pre-emptive materia and Sephiroth has several
mastered materia equipped, you can’t take them for your own (although
you can if you use a Game Shark code…see section 14). Also, Young
Cloud and Sephiroth can’t use Limit Breaks (because they don’t have
any).
- After the battle, you’ll end up in Nivelheim, Cloud’s hometown.
Talk to Sephiroth and the guards if you wish, then head north.
If you want to look around the town, feel free to, but nothing
you do during this part of the game has an affect on the rest of
your quest (although is does affect the character’s questions
and reactions to Cloud’s story). One thing you might want to do
is go into Tifa’s house (the large building on the ’southeastern’
side of town). You can read her stuff, play the piano (if you
play the ‘Highwind’ theme, Cloud will act like he remembers it
from somwhere), or even search her closet (hey, they changed
’slightly-stretched underwear’ to ‘orthopedic underwear’. What’s
the big deal?
during Cloud’s flashback because you can’t examine the safe
- When you’re done looking around town, go to the inn and head
upstairs. Talk to Sephiroth and choose to get some sleep.
The next day, talk to Sephiroth and get your picture taken, then
sit back and watch the FMV. When you’re in control of Cloud,
head along the bridge and talk to Tifa, then talk to her again
further along the bridge and it will break. After you’ve
recovered, head northeast into the cave, then keep heading north.
Eventually, you’ll arrive at the Jenova plant. Enter it, head
along the beams, then walk onto the wood platform and climb down
the chains and go after Sephiroth. Talk to him in the next area,
examine the chamber to the left of Sephiroth, then talk to him
twice, once to make him move out of the way and once to make Cloud
look inside the chamber. After Sephiroth goes ballistic, you’ll
return to Kalm Town. Pick the top option to save your game, or
the bottom option to continue. Cloud’s narrative starts off back
at Nivelheim, where he enters the large mansion at the edge of
town.
- Inside, climb the two staircases and head to the right. Enter the
lower door and make your way into the next room; if you examine
the circular part of the stone wall, a passage appears. Enter it
and climb down the spiraling walkway until you reach the bottom;
keep walking from here to find a library. Leave after Sephiroth
finishes talking. After Cloud wakes up, return to the library.
Sephiroth gives a little speech then he exits the mansion; return
to the town square. Try entering the house to your right.
- Back at the Jenova plant, return to the area with the chambers after
witnessing the struggle between Tifa and Sephiroth. Examine Tifa to
carry her out of harm’s way, then run up the stairs and enter the
door that Sephiroth opened. After the FMV sequence, Cloud’s
flashback ends and you are returned to Kalm Town.
Note that you have to go to Kalm Town to proceed with the game; you
can’t make your way through the Mythril Mines beforehand, although you